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CINEMA 4D R9.5 is the core upon which you can add a set of modules designed to grow with your needs and ambition. With unparalleled speed, stability and workflow, CINEMA 4D Release 9.5 will help make your ideas come to life.
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Interface
As a 3D artist you know that fast, easy workflow is key to meeting deadlines and beating the competition. CINEMA 4D‘s completely customizable interface puts every tool within easy reach – so you can get the job done faster. With the click of a button you can switch between different layouts and the full screen mode, and almost every function provides realtime feedback so your creative juices can flow freely. Real-world 3D artists need to work quicker and smarter to beat the competition – CINEMA 4D‘s interface makes it happen. |
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| Modeling CINEMA 4D‘s nonlinear parametric modeling and powerful polygonal modeling tools provide the ultimate flexibility to model anything you can imagine. You can easily model any shape with n-gons and smooth it out using CINEMA 4D‘s weighted subdivision-surface technology. Your modeling tasks are never hampered, thanks to high speed OpenGL display of the scene. Whether it‘s real-world objects or far-out fantasies you want to create, CINEMA 4D‘s powerful modeling tools make it possible. |
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| Animation Bringing your 3D objects to life through animation can be the most rewarding aspect of any 3D project. Animating in CINEMA 4D is easier with one-click keyframing of almost any parameter. For more complex animation, an extensive timeline allows easy organization and manipulation of animation tracks, while F-Curves provide even deeper control over the acceleration of an object. From simple fly-throughs to stunning character animations, CINEMA 4D provides the tools to achieve almost any animation effect. |
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| Lighting and Materials The key to realistic and convincing images is object surfacing and lighting. Make your objects shine with CINEMA 4D‘s lighting tools, including even more light and shadow type combinations than ever before. For surfacing, CINEMA 4D offers an extensive 13-channel material system with over 50 built-in shaders. You can easily layer images, shaders and effects using the filter and layer shaders, while other procedural options create anisotropic, backlight and electron microscope effects. Game artists can easily create Normal- and UV-Maps or generate image maps from object shading and illumination using the Baker. The depth of CINEMA 4D‘s lighting and material options gives your imagination the freedom it‘s always needed. |
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| Rendering CINEMA 4D packs the power to create renders that are truly amazing. With one of the fastest raytracers on the market and available network rendering, you won‘t be kept waiting long for quality renders. With features such as Global Illumination and Caustics included in the Advanced Render Module, you can achieve the ultimate realism for your images, while the Sketch and Toon module makes it easy to create non-photorealistic renders. Full 32-bit color multipass rendering, with exports to popular 2D imaging and video applications, provides the ultimate control over final output. CINEMA 4D creates renders for the real world that look great, render fast, and adapt easily to the client‘s whim. |
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| Formats Real-world 3D artists don‘t work in a vacuum, so CINEMA 4D provides support for the most popular 2D and 3D file formats. You can easily exchange 3D data using FBX, OBJ, 3DS, DXF and other standard formats. You can output 3D creations to the web with Shockwave 3D, Quicktime VR, UZR and Macromedia Flash export options. Or take advantage of direct support for Photoshop, After Effects, Final Cut Pro, Combustion and Shake to tweak Multipass renders or composite 3D with other elements. Architects can make use of the available eXchange plugins for Allplan, Vectorworks and ArchiCAD. |
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| XPresso CINEMA 4D‘s node-based expressions editor helps you create impressive animations based on object and parameter interaction. Within a simple graphical interface, you can easily add nodes and drag wires between them to build expressions to control object dependencies. XPresso groups can be created, shared and mixed with other nodes to perform common tasks and recreate outstanding effects. With the power of XPresso, simple constraints and complex character rigs are just a few mouse clicks away. |
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| MOCCA 2 Creating complex custom character rigs and skeletons is made simple with MOCCA‘s powerful tools, including hard and soft IK, cloth dynamics, morph mixing and motion blending. You can easily define character skeletons with the bone tool and paint influence maps with Claude Bonet. MOCCA‘s hard and soft IK systems provide support for multi-target goals, up-vector constraints and IK / FK switching, while soft-IK‘s built-in dynamics create more fluid motion. Create complex animations by using MOCCA‘s powerful motion blending tool to combine your own animation with predefined motion in FBX format, or mix morph targets for lip-sync and facial animation with PoseMixer. A character of its own is MOCCA‘s cloth dynamics system Clothilde, which allows you to dress your characters with style and realism. With MOCCA‘s comprehensive character animation tools, you‘ll make your characters dance and your clients smile. Included in the XL and Studio Bundles |
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| Dynamics This module‘s rich feature set offers a high degree of control – dynamics are applied to existing objects as a modifier. Solver objects complete the calculation of dynamic effects, which can be baked into keyframes to speed workflow. Fast, robust collision detection and reaction combine with gravity, wind and friction to create impressive rigid-body dynamic effects. Add dynamics to any spline so it behaves like a rope or chain, or use dynamics to represent soft bodies. Wield the power of nature by adding Dynamics to your toolset. |
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| Thinking Particles With Thinking Particles, you can create advanced particle effects based on object and particle interaction. This event-based particle system provides detailed control over particle behavior and can be used to create very complicated particle effects by making simple connections in XPresso. Thinking Particles provides object-based collision and emission and can spawn additional particle streams based on events in the scene. A collection of presets help you getting started. Thinking Particles is a must when particle effects are a part of your scene. Included in the XL and Studio Bundles |
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| NET Render With NET Render, you can spread the rendering workload to computers across the office or across the world. NET Render uses standard TCP-IP networking to transport scenes and rendered frames across the network, and can be managed from any web browser. Your renders will be worry-free thanks to NET Render‘s automatic handling of client additions and recovery. When the deadline‘s looming for a big animation job, the NET Render module is a lifesaver you can count on. Included in the XL and Studio Bundles |
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| PyroCluster 2 Create amazing explosions or smoke effects with PyroCluster. This particle-based volumetric shading engine integrates seamlessly with CINEMA 4D‘s standard particle system, as well as the Thinking Particles module. Because PyroCluster is a true 3D shader, CINEMA 4D calculates full reflection and refraction of your particles. With PyroCluster you can add smoke, waterfalls or snowstorms or satisfy your explosive urges with fiery blasts. Included in the XL and Studio Bundles |
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| Advanced Render 2.5 While CINEMA 4D‘s standard renderer produces outstanding results in little time, the Advanced Render module provides features like radiosity and caustics to achieve the ultimate in realism. Ambient Occlusion, Global Illumination, surface and volume caustics, highlights and glow all add realism and interest to your scene. Advanced depth-of-field and vector motion blur make your 3D camera a little less perfect an a lot more realistic. With SubPolyDisplacement you can add depth to texture maps without adding geometry to your scene, while subsurface scattering adds depth of a different sort to organic models. Use Sky to create amazing environments, complete with clouds and celestial bodies. All these features combine to help you easily achieve more realistic renders than ever before. Included in the XL and Studio Bundles |
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| Sketch and Toon Create non-photorealistic renders easily with Sketch & Toon‘s line and shading tools. With this extensive module, you can easily define complex line styles to create renders ranging from technical illustrations to cartoon creations. Cel, Hatch and Art shaders complete the toolset, allowing you to surface objects with hand-drawn or animation-style appearances. Create almost any non-photorealistic effect and even animations that appear to be magically drawn on the screen with Sketch & Toon. Included in the Studio Bundle |
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| BodyPaint 3D R2.5 BodyPaint 3D provides the ultimate control over object surfacing – you can paint directly on the model. Create complicated surfaces easily and quickly by painting up to ten material channels with a single brush stroke. Each channel can include multiple layers with mixing modes and layer masks. Thanks to our revolutionary RayBrush technology, you can even paint transparency and reflection real-time in a rendered image. Projection painting eliminates seams and unpredictable distortion, while an arsenal of UV editing tools ensures your models and materials line up properly. Whether you use one of the automatic UV mappers or adjust each UV point individually – BodyPaint 3D includes the tools to untangle any UV map. BodyPaint 3D fully supports most pressure-sensitive graphics tablets and integrates fully with CINEMA 4D. Plus, plugins for 3ds max, Maya, LightWave and Softimage XSI make it easy to exchange models and textures with BodyPaint 3D. Included in the Studio Bundle. |
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| 3D Software That Fits A rich modular feature set grows with your needs and ambitions, with every module completely integrated into the same easy-to-learn interface. Design the 3D application that works best for you, and then get right to work. |
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